Emily Dickenson Gamified

I have never been much of a gamer, but I had to check out this bizarre video game based on the poetry of Emily Dickenson. Emily Blaster: is a little shooting game in which you attempt to piece together selected poems by Emily Dickinson by shooting words out of the sky. This is seemed to be a clever way of introducing kids to Dickenson’s verse, however it turned out to be the promotion for a recently released book.

To celebrate the release of Gabrielle Zevin’s Tomorrow, and Tomorrow, and Tomorrow, Knopf built a real-life version of one of the games featured in the book. According to the author: “The game was inspired by the poetry of Emily Dickinson and by edutainment games of the 1980s, like Math Blaster! I liked the slight subversiveness of making a game where the object was to shoot poetry, and I thought that Emily Dickinson’s compact verse style and memorable phrasings would make for perfect targets. Emily Dickinson’s poem “That Love Is All There Is” is featured in EmilyBlaster, and it also provides the epigraph for the novel. I’ve been obsessed with this poem for roughly half my life: Dickinson begins with a riddle about love and answers it with a machine-based metaphor. I joked to my editor that this poem is basically Tomorrow, and Tomorrow, and Tomorrow, but in four lines.”

Play the game here.


This entry was posted in Books, USA, Writing and tagged , , . Bookmark the permalink.

1 Response to Emily Dickenson Gamified

  1. Th book ended up extremely boring to me, but I think it’s so cool they created the game mentioned in the book

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.